Project Reference:

101243557

CompassQuest is an Erasmus+ project designed to foster inclusivity, active citizenship, and European identity through game-based orienteering camps for high school students (aged 14-18 years) in Latvia, Italy, Austria, and Bulgaria, with a focus on engaging young people with fewer opportunities, including those from rural and remote areas, socio-economically disadvantaged backgrounds, migrant communities, and students with disabilities.

Summary

By combining non-formal education with physical activity, CompassQuest directly addresses declining youth participation in sport (with 78% of Bulgarians, 60% of Italians, and an EU average of 42% never engaging in sports) through immersive camps featuring 5-10 km routes that integrate walking, running, and cycling. 

Through exploration of local history, cultural heritage, and traditions in cities such as Riga, Milan, Vienna, and Sofia, students will strengthen their cultural awareness while developing a deeper sense of belonging within a shared European context, promoting social cohesion, resilience, and mutual understanding.

To ensure accessibility and equal participation, CompassQuest will provide multilingual materials and apply universal design principles, enabling participation across different linguistic, cultural, and ability backgrounds. Beyond direct youth engagement, the project will develop a transferable methodology for schools, NGOs, and sports clubs to replicate the orienteering model, securing long-term impact and wider uptake.

 

Project Deliverables

Methodology Guide for Conducting Orienteering Camps

Intended for high schools, sport clubs, NGOs, SMEs, and others to organize their own game-based orienteering camps.

Project Objectives

  • Promote an active lifestyle by integrating walking, running, and cycling into orienteering.
  • Encourage social inclusion by engaging students from diverse backgrounds, including refugees and those from rural areas.
  • Foster skills like teamwork, problem-solving, and critical thinking through hands-on experiential learning.
  • Enhance cultural awareness by connecting students with local and European heritage.
  • Develop a replicable methodology for high schools, NGOs, and sports clubs, ensuring long- term sustainability.
Partners:
Funded by the European Union. Views and opinions expressed are however those of the author(s) only and do not necessarily reflect those of the European Union or the European Education and Culture Executive Agency (EACEA). Neither the European Union nor EACEA can be held responsible for them.